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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. Music education for young children - Wikipedia

    en.wikipedia.org/wiki/Music_education_for_young...

    Studies done on children who have had a musical background, have shown that it increases brain function as well as brain stimulation. [5] When children are exposed to music from other countries and cultures, they are able to learn about the instrument while at the same time being educated about a different part of the world.

  5. Funbrain - Wikipedia

    en.wikipedia.org/wiki/FunBrain

    The Fun Arcade is a collection of 25 fun games, though only 13 are available and currently running. It has games such as Pig Toss, Mighty Guy/Girl (depending on the gender of the player) and Planetary Pinball. Playground. A collection of 24 games and activities aimed at younger kids, it has significantly easier games like Helipopper and Desert ...

  6. Phonics - Wikipedia

    en.wikipedia.org/wiki/Phonics

    Reading by using phonics is often referred to as decoding words, sounding-out words or using print-to-sound relationships.Since phonics focuses on the sounds and letters within words (i.e. sublexical), [13] it is often contrasted with whole language (a word-level-up philosophy for teaching reading) and a compromise approach called balanced literacy (the attempt to combine whole language and ...

  7. Developmentally Appropriate Musical Practice - Wikipedia

    en.wikipedia.org/wiki/Developmentally...

    During this period, music was given importance, based on the assumption that it could humanize, refine, and elevate our elementary learning communities through listening and singing (Greata [22]). Subsequently, one of the first decisions for music instruction was related to its capacity and potential in fostering intellectual growth (Dewey ...

  8. Fun School - Wikipedia

    en.wikipedia.org/wiki/Fun_School

    Fun School Specials is a set of educational games, created in 1993 by Europress Software, consisting of four different games. [48] Upon demand, Europress designed each game specifically with a certain major topic to add depth to spelling, maths, creativity and science, respectively and comply fully with the National Curriculum .

  9. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world. [4] Children tend to spend hours playing hide and seek, learning the steps of digital ...

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