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The game received "generally favorable reviews" according to the review aggregation website Metacritic. [3] In Japan, Famitsu gave it a score of two nines and two eights for a total of 34 out of 40. [5] GamePro said of the game, "Regardless of its flaws, the depth of Naruto: Ultimate Ninja 3 gives fans good reason to dust off their PS2s and ...
The first games released outside Japan were the Naruto: Gekitou Ninja Taisen series and the Naruto: Saikyou Ninja Daikesshu series, released in North America under the titles of Naruto: Clash of Ninja and Naruto: Ninja Council. [3] [4] In 2023, Bandai Namco announced that Naruto video games have sold over 32.52 million units worldwide. [5]
List of Naruto media Created by Masashi Kishimoto Original work Naruto manga Print publications Book(s) 72 tankōbon volumes 10 databooks 3 artbooks 3 anime profiles Novel(s) 26 novels Films and television Film(s) 11 films Short film(s) 12 shorts Animated series 2 main series 2 spin-offs Official website naruto.com Naruto [a] is a Japanese manga series written and illustrated by Masashi ...
Naruto Ultimate Ninja 3, known as in Japan as Naruto: Narutimate Hero 3 (NARUTO (ナルト) ナルティメットヒーロー3, Naruto: Narutimetto Hīrō 3), is the third installment of the fighting game series Naruto: Ultimate Ninja and the third and final installment of the Hero series in Japan. The game was released in Japan on December 22 ...
Naruto Shippuden: Clash of Ninja Revolution 3 is the fifth North American installment in the Clash of Ninja series and is the third installment to Revolution series. It was released in America on November 17, 2009, and on April 9, 2010, in PAL territories, [ 14 ] [ 15 ] as Naruto Shippuden: Clash of Ninja Revolution 3 European Version .
During a battle as a ninja, Naruto has mastered powerful various ninjutsu skills and abilities including the ability to create a massive and several clones of himself known as "Shadow Clone Jutsu", the ability to use his wind nature as he's able to master a powerful spiral chakra sphere known as the "Rasengan" for offensive purposes, and other ...
The Six Paths of Pain as seen in the manga of Naruto. Nagato originated from Masashi Kishimoto's desire to elaborate on the ending to the manga series Naruto. While the series was known for its fight scenes and tragedies, the main characters never experienced a war.
Naruto: The Broken Bond is an action adventure game developed by Ubisoft Montreal and published by Ubisoft for the Xbox 360.It was released worldwide in November 2008. It is a sequel to the 2007 game Naruto: Rise of a Ninja and is the second and final Naruto game to be published by Ubisoft before their rights to the IP expired.