Search results
Results from the WOW.Com Content Network
Fallout (franchise) character redirects to lists (1 C, 17 P) Pages in category "Fallout (franchise) characters" The following 5 pages are in this category, out of 5 ...
Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]
The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
The game features squads of three players using pre-made characters, called "Legends". March 25, 2019: Firestorm (Battlefield V) EA DICE: Electronic Arts: Microsoft Windows, PlayStation 4, Xbox One First-person No No a battle royale mode in Battlefield V [9] June 10, 2019: Nuclear Winter (Fallout 76) Bethesda Game Studios: Bethesda Softworks
Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.
The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S.P.E.C.I.A.L." system into a first-person shooter role-playing video game (FPS-RPG), but he criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]