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MAGFest (Music and Gaming Festival, originally the Mid-Atlantic Gaming Festival) is a non-profit organization and video game, art, music, and culture festival. [3] They hold multiple events throughout the year, with their flagship event being an annual festival held in the Washington metropolitan area the National Harbor.
The mouse was released in Japan on December 3, 1994, the launch date of the PlayStation. [1] The mouse itself is a simple two-button ball mouse that plugs directly into the PlayStation controller port without adapters or conversions and is a fully supported Sony accessory. It was packaged along with a mouse mat bearing the PlayStation logo.
STAPL defines a standard .jam file format which supports in-system programmability or configuration of programmable devices. [3] [4] [5] A JTAG device programmer implements a JAM player which reads the file as a set of instructions directing it to program a PLD. The standard is supported by multiple PLD and device programmer manufacturers.
The Classic Controller (left) is designed to be connected to the Wii Remote (right) expansion port. GameCube ports on the top of the Wii unit. This is a list of Wii games with traditional control schemes.
This liquid volume measurement method can be practically employed to about a 0.01 to 0.02 ml or 0.15 to 0.30 grains of water precision level for firearms cartridge cases. A case capacity establishment should be done by measuring several fired cases from a particular production lot and calculating their average case capacity.
The Saturn version was complete enough to have review copies sent to magazine publications. [83] Gray Matter: Electronic Arts: Formula 1: Was initially announced for Sega, but only ended up releasing on PlayStation. [4] Probe Software: Psygnosis: Forsaken: Saturn version was announced but cancelled in 1997 when Acclaim re-evaluated its Saturn ...
NBA Jam is a basketball video game developed and published by Midway for arcades in 1993. It is the first entry in the NBA Jam series. The project leader for this game was Mark Turmell. NBA Jam was the third basketball video game released by Midway, after TV Basketball (1974) and Arch Rivals (1989). [5]
Rob Smolka of NextGen said of the latter console version, "Sloppy dunk animations and a blatant lack of originality draws a technical foul on NBA Hoopz." [ 31 ] Dan Elektro of GamePro ' s April 2001 issue said of the Dreamcast version, "Goodies like player creation and season mode, along with mini-games like 2ball, can't make up for the main ...