Search results
Results from the WOW.Com Content Network
Still Life 2 is a 2009 adventure game developed by French company Gameco Studios and published by MC2 France under their Microïds label. It is a sequel to the 2005 game Still Life , and follows on from the characters and themes of 2003's Post Mortem .
Still Life is a 2005 adventure game by Microïds. Still Life is a sequel to Post Mortem. A sequel, Still Life 2, was released in 2009. The game has since sold 240,000 copies worldwide. [4] A major theme throughout the game is art, especially the technique of still life that the game is named after.
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]
In order to be released at the same time as the game, commercial strategy guides are often based on a pre-release version of the game, rather than the final retail version; BradyGames' guide for Grand Theft Auto: San Andreas included misplaced item locations and a slightly different map, which made some directions impossible to follow.
This slightly differs in its sequel, Still Life, however as it is a third person game. Different cursors appear over portions of the screen to show the player what will happen when it is clicked on. Gus' notebook is used to collate both the menu system of the game and the place to view documents obtained within the game.
[4] Carol Reed's in-game apartment is Mikael's real life apartment, which he photographed for the game; meanwhile the dacha seen in the game is Eleen's summer holiday house. [3] Sometimes he travels outside of the city. For instance the location of the in-game "Dead City" was an abandoned leper colony in Tenerife, Arico, Spain. [3]