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This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing.
Load testing is the simplest form of performance testing. A load test is usually conducted to understand the behavior of the system under a specific expected load. This load can be the expected concurrent number of users on the application performing a specific number of transactions within the set duration.
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
System testing can detect defects in the system as a whole. [citation needed] [1] System testing can verify the design, the behavior and even the believed expectations of the customer. It is also intended to test up to and beyond the bounds of specified software and hardware requirements. [citation needed]
Load and performance testing is usually conducted in a test environment identical to the production environment before the software system is permitted to go live. Objectives of load testing: - To ensure that the system meets performance benchmarks; - To determine the breaking point of the system; - To test the way the product reacts to load ...
This representation does have certain limitations. Given sufficient graphics processing power even graphics programmers would like to use better formats, such as floating point data formats, to obtain effects such as high-dynamic-range imaging. Many GPGPU applications require floating point accuracy, which came with video cards conforming to ...
Dynamic program analysis is the act of analyzing software that involves executing a program – as opposed to static program analysis, which does not execute it.. Analysis can focus on different aspects of the software including but not limited to: behavior, test coverage, performance and security.