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  2. Dodge 'Em - Wikipedia

    en.wikipedia.org/wiki/Dodge_'Em

    Dodge 'Em is a driving-themed maze game programmed by Carla Meninsky and published in 1980 by Atari, Inc. for the Atari VCS (later renamed to the Atari 2600). Similar to Sega's 1979 Head On arcade game, Dodge 'Em is played on a single screen of four concentric roadways. Sears released the game for the "Sears Video Arcade" as Dodger Cars. [2]

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] Team Fortress 2: 2007 2012 Windows first-person shooter: Valve: A 2008 version of the game's source code was leaked alongside several other Orange Box games in 2012. [109] In 2020, an additional 2017 build of the game was leaked. [233] The Lion King ...

  4. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.

  5. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]

  6. Borland C++ - Wikipedia

    en.wikipedia.org/wiki/Borland_C++

    5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...

  7. curses (programming library) - Wikipedia

    en.wikipedia.org/wiki/Curses_(programming_library)

    [4] [5] [6] Some improvements were made to the BSD library in the 1990s as "4.4BSD" curses, e.g., to provide more than one type of video highlighting. [citation needed] However, those are not widely used. The name "curses" is a pun on cursor optimization. [7] Sometimes it is incorrectly stated that curses was used by the vi editor. In fact the ...

  8. List of four-dimensional games - Wikipedia

    en.wikipedia.org/wiki/List_of_four-dimensional_games

    Download QR code; Print/export Download as PDF; ... This is a list of four-dimensional games—specifically, ... C++: 2D sections: No Adanaxis:

  9. Game Oriented Assembly Lisp - Wikipedia

    en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp

    The process is similar to the edit and continue feature offered by some C++ compilers, but allows programs to replace arbitrary amounts of code (even up to entire object files), and does not interrupt the running game with the debugger. This feature was used to implement code and to enable level streaming in the Jak and Daxter games.