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In the northwest of Middle-earth, Eriador was the region between the Ered Luin and the Misty Mountains. Early in the Third Age, the northern kingdom of Arnor founded by Elendil occupied a large part of the region. After its collapse, much of Eriador became wild; regions such as Minhiriath, on the coast south of the River Baranduin (Brandywine ...
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
Sauron's spirit also escaped, and fled back to Middle-earth, where he again raised mighty armies to challenge Gondor and Arnor. With the aid of Gil-galad and the Elves, Sauron was defeated, and the Third Age began. Sauron vanished into the East for many centuries, and Gondor and Arnor prospered. As Sauron re-formed and gathered strength, a ...
Arnor (Middle-earth), a kingdom of Men in Tolkien's Middle-earth Arnor, a race of beings in the video game Galactic Civilizations II: Twilight of the Arnor Topics referred to by the same term
The Shire is a region of J. R. R. Tolkien's fictional Middle-earth, described in The Lord of the Rings and other works. The Shire is an inland area settled exclusively by hobbits, the Shire-folk, largely sheltered from the goings-on in the rest of Middle-earth.
The One Ring Starter Set is an introductory box set which includes starter rules, pregenerated characters, dice, roleplaying aids such as cards and maps, an introductory set of adventures and a region guide to The Shire. [13] The One Ring Strider Mode is a PDF-only release which presents additional and modified rules to facilitate solo play.
The downfall of Númenor and the changing of the world: the island is drowned by Ilúvatar, and Elendil, Isildur and their people escape to Middle-earth. [1]In Tolkien's legendarium, the island of Númenor, in the great sea to the West of Middle-earth, was created at the start of the Second Age as a reward to the men who had fought against the fallen Vala Morgoth, the primary antagonist of the ...