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  2. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  3. MicroWorlds - Wikipedia

    en.wikipedia.org/wiki/MicroWorlds

    MicroWorlds is a family of computer programs developed by Logo Computer Systems Inc. (LCSI) that uses the Logo programming language and a turtle-shaped object to teach language, mathematics, programming, and robotics concepts in primary and secondary education.

  4. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    A general-purpose language, Logo is widely known for its use of turtle graphics, in which commands for movement and drawing produced line or vector graphics, either on screen or with a small robot termed a turtle. The language was conceived to teach concepts of programming related to Lisp and only later to enable what Papert called "body ...

  5. Acorn Electron - Wikipedia

    en.wikipedia.org/wiki/Acorn_Electron

    Acornsoft provided two products offering different degrees of support for the Logo programming language. Turtle Graphics was a cassette-based product, available alongside Forth, Lisp and S-Pascal amongst the first titles released for the Electron, [104] featuring a subset of Logo focused on the interactive aspects of the language. [105]

  6. Cynthia Solomon - Wikipedia

    en.wikipedia.org/wiki/Cynthia_Solomon

    The language was created to teach concepts of programming related to Lisp, a functional programming language. Later, Logo also enabled what Papert called " body-syntonic reasoning" , where students could understand, predict and reason about the turtle's motion by imagining what they would do if they were the turtle.

  7. NetLogo - Wikipedia

    en.wikipedia.org/wiki/NetLogo

    It teaches programming concepts using agents in the form of turtles, patches, links and the observer. [2] NetLogo was designed with multiple audiences in mind, in particular: teaching children in the education community, and for domain experts without a programming background to model related phenomena. [ 3 ]

  8. Secret Coders - Wikipedia

    en.wikipedia.org/wiki/Secret_Coders

    Logo is the programming language used for the turtles throughout the Secret Coders books. [4] Some of the commands include Forward (moving the turtle forward the given number of steps), Right and Left (turning right and left, respectively, the given number of degrees), PU/Pen Up (move without drawing), PD/Pen Up (draw while moving), and Repeat ...

  9. SAS Institute Inc v World Programming Ltd - Wikipedia

    en.wikipedia.org/wiki/SAS_Institute_Inc_v_World...

    Reproduction, in a computer program or user manual for that program, of elements described in the user manual for another computer program protected by copyright can infringe on the copyright in the latter if that reproduction constitutes the expression of the intellectual creation of the author of the user manual for the computer program ...

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