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  2. uDraw Pictionary - Wikipedia

    en.wikipedia.org/wiki/UDraw_Pictionary

    uDraw Pictionary is an art-based video game developed by Page 44 Studios and published by THQ Inc. that players can play on the uDraw GameTablet for the Nintendo Wii.The game is based on the popular board game Pictionary, in which players draw pictures based on clues from a subject and have their teammates guess what specific words the picture is supposed to represent.

  3. Category:Drawing video games - Wikipedia

    en.wikipedia.org/wiki/Category:Drawing_video_games

    This page was last edited on 27 November 2024, at 21:23 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  5. Art Academy - Wikipedia

    en.wikipedia.org/wiki/Art_Academy

    Pokémon Art Academy is an educational drawing video game developed by Headstrong Games, published by Nintendo for the Nintendo 3DS.It is a spin-off of the Art Academy series featuring characters from the Pokémon media franchise, and was released in Europe and Australia in July 2014, and North America in October.

  6. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    After drawing the outline, back-face culling is set back to normal to draw the shading and optional textures of the object. Finally, the image is composited via Z-buffering, as the back-faces always lie deeper in the scene than the front-faces. The result is that the object is drawn with a black outline and interior contour lines.

  7. Video game art - Wikipedia

    en.wikipedia.org/wiki/Video_game_art

    Video game art is a form of computer art employing video games as the artistic medium.Video game art often involves the use of patched or modified video games or the repurposing of existing games or game structures, however it relies on a broader range of artistic techniques and outcomes than artistic modification and it may also include painting, sculpture, appropriation, in-game intervention ...

  8. TressFX - Wikipedia

    en.wikipedia.org/wiki/TressFX

    Conversely, older video cards may spend a large proportion of each frame's render time rendering hair, and this can noticeably reduce game performance. Of course, performance is interrelated with other game settings, resolution, the number of objects with hair to be rendered in the screen , amount of hair per object, and distance from the object.

  9. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    The computed color is used for the whole polygon, making the corners look sharp. This is usually used when more advanced shading techniques are too computationally expensive. Specular highlights are rendered poorly with flat shading: If there happens to be a large specular component at the representative vertex, that brightness is drawn ...

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