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[[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
(If you're looking for a Monopoly board for general usage, have a look at Template:Monopoly board layout) This template can be used for a simple description, and is robust enough to handle alternate colors, nonstandard layouts and even the mega-boards with additional spaces. Below is an example of what this template produces.
To make a custom Monopoly board, DO NOT edit this template. Copy the template code below, paste into your article or user page edit window, then follow the instructions for editing. Below is the template code (with standard property data filled in) that you can use to produce a board layout.
Super Magnetic Neo was developed by Genki and was released for the Dreamcast on February 3, 2000. Once the direction of the game had been determined, it took 1 year to create with 18-20 staff members working on it. The magnetic mechanics of the game were pioneered primarily by Nobuyuki Nakano, who also designed the challenge and training modes ...
Punchboards used for gambling in California in the 1910s were a game "where the player puys for the privilege of inserting a disk in a covered hole on a board and punches out a number, which, if it corresponds to a certain number on the board, a prize is awarded the player."
A Magna Doodle drawing board. Magna Doodle is a magnetic drawing toy, consisting of a drawing board, a magnetic stylus, and a few magnet shapes.Invented in 1974 by Pilot Corporation, [1] over forty million units have been sold to date worldwide, under several brands, product names and variations, including Tyco and Mattel/Fisher Price.
The games were sold online at walmart.com in a blue box with the word “Magnetic” on the front and back, according to the CPSC. Consumers should immediately stop using this magnetic game due to ...
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...