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  2. Deathmatch (video games) - Wikipedia

    en.wikipedia.org/wiki/Deathmatch_(video_games)

    Team deathmatch mode in Red Eclipse.Two players on the red team confront two players from the blue team. Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters as many times as possible.

  3. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...

  4. Half-Life 2: Deathmatch - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Deathmatch

    Half-Life 2: Deathmatch is a multiplayer first-person shooter video game developed by Valve. Released on Steam on November 30, 2004, it uses many of the assets from Half-Life 2 and its Source engine .

  5. Blood Gulch - Wikipedia

    en.wikipedia.org/wiki/Blood_Gulch

    Taking place in a canyon on the Halo ringworld that resembles the American Southwest, it was designed for the capture the flag game mode but can also be used for other modes, such as deathmatch. Blood Gulch was one of Halo's most critically acclaimed and influential multiplayer maps, and played a significant role in the machinima series Red vs ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Level 256 in Pac-Man is unbeatable due to a bug associated with an integer overflow in the game's code. A stage or level in a video game (often an arcade game) that stops the player's progress due to a software bug. [87] Not to be mistaken for a game over screen, kill screens can result in unpredictable gameplay and bizarre glitches. [88] kill ...

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    However, support on the PC was experimental and unstable [12] until the release of Left 4 Dead. [13] Multiprocessor support was later backported to Team Fortress 2 and Day of Defeat: Source. [14] Valve created the Xbox 360 release of The Orange Box in-house, and support for the console is fully integrated into the main engine codeline.

  8. Deathmatch - Wikipedia

    en.wikipedia.org/wiki/Deathmatch

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  9. Half-Life: Decay - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Decay

    The port was received well by the journalists in the industry; GameSpy site Planet Half-Life noted that it was a shame that an official PC version of Decay never emerged, [22] while British journalist Alec Meer stated that it was "fantastic to have this short but sweet lost Half-Life episode on PC at last, and it even has something the PS2 ...