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[14] [23] Atari earned an estimated $150 million in sales from the game, and arcade operators earned a further $500 million from coin drops. [8] Atari had been in the process of manufacturing another vector game, Lunar Lander, but demand for Asteroids was so high "that several hundred Asteroids games were shipped in Lunar Lander cabinets". [24]
The Asteroids Deluxe arcade machine is a vector game, with graphics consisting entirely of lines drawn on a vector monitor, which Atari described as "QuadraScan".The key hardware consists of a 1.5 MHz MOS 6502A CPU, which executes the game program, and the Digital Vector Generator (DVG), the first vector processing circuitry developed by Atari.
Atari was an early pioneer in the video game industry.In fact, it virtually created the industry with its introduction of the arcade game Pong.The brand name "Atari" was used for many years and applied to several other entities that developed products ranging from arcade video games to home video game consoles to home computers to video games for personal computers.
Planetoids is a clone of Atari, Inc.'s Asteroids arcade game published by Adventure International for the Apple II in 1980 and TRS-80 in 1981. Each was originally an independently sold game, neither of which was titled Planetoids. The Apple II version, programmed by Marc Goodman, was published as Asteroid. [1]
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Blasteroids is the third official sequel to the 1979 multidirectional shooter video game, Asteroids. It was developed by Atari Games and released in arcades in 1987. [3] Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss. The game was based in The United States.
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