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A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
The class will be accessible to other classes in the same package but will be inaccessible to classes outside the package. When we say that a class is inaccessible, it simply means that we cannot create an object of that class or declare a variable of that class type. The protected access specifier too cannot be applied to a class.
[26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [ 25 ] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC ) in C++ and is also known as an interface by users of the ...
Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.
In C++, a function declared in a class (as non-static) is called a member function or method. A function outside of a class can be called a free function to distinguish it from a member function. [29]
In some languages, notably those influenced by Modula-3 (including Python and Go), modules are objects, and scope resolution within modules is a special case of usual object member access, so the usual method operator . is used for scope resolution.
Methods belonging to the generic function are defined outside of classes. Here we define a method for the generic function collide which is specialized for the classes asteroid (first parameter object-1) and spaceship (second parameter object-2). The parameters are used as normal variables inside the method body.
[1] [2] An instance variable has similarities with a class variable, [3] but is non-static. An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class.