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  2. GameShark - Wikipedia

    en.wikipedia.org/wiki/GameShark

    GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name is owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.

  3. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.

  4. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  5. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...

  6. Game Genie - Wikipedia

    en.wikipedia.org/wiki/Game_Genie

    Game Genie is a line of video game cheat cartridges originally designed by Codemasters, sold by Camerica and Galoob.The first device in the series was released in 1990 [1] for the Nintendo Entertainment System, with subsequent devices released for the Super NES, Game Boy, Genesis, and Game Gear.

  7. Wasteland (series) - Wikipedia

    en.wikipedia.org/wiki/Wasteland_(series)

    Wasteland 2 was developed after Brian Fargo, the director of the original game, obtained the rights from Electronic Arts in 2003. [5] [6] Fargo developed the game with his company inXile through crowdfunding in 2012. [7] The game was released in 2014 for Linux, MacOS, and Windows. [8] InXile earned $12 million in revenue from the game. [9]

  8. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    A variation of the Konami Code at the game's menus unlocks the game's more difficult "1999 Mode" from the start. [20] Metal Gear Rising: Revengeance Code entry unlocks Revengeance and Very Hard difficulties without passing the game on Hard difficulty. [21] Sportsfriends (PlayStation 3, PlayStation 4) The code allows to play FLOP, a wiggly ...

  9. Wasteland 3 - Wikipedia

    en.wikipedia.org/wiki/Wasteland_3

    Wasteland 3 was developed using the Unity game engine. The development team is composed of people who worked on Torment: Tides of Numenera (2017). [6] As with Wasteland 2, inXile chose to crowdfund the development of the game. Unlike their previous Kickstarter projects, inXile chose to use equity crowdfunding service Fig. [7]