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If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Box templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Box templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last ...
Hades II is an upcoming roguelike action role-playing game video game developed and published by Supergiant Games, serving as a sequel to Hades (2020). It was announced in December 2022 and was released in early access in May 2024 for Windows and in October 2024 for macOS, with plans to bring the game to consoles after the early access period.
This is a complex template designed to make it easy to write out lines of dialogue. This template cannot be subst:'d. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. {} facilitates the writing of dialogue in a standard format.
A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games [1] (including action-adventure games [2]) and role-playing video games. [3] When interacting with a non-player character , the player is given a choice of what to say and makes subsequent choices until the conversation ends. [ 3 ]
Thanatos is a character in the 2020 video game Hades.He is based on the Greek mythological figure of the same name, who is described as a "peaceful death."He is dispatched by the game's antagonist, Hades, to prevent Zagreus from leaving, and challenges him to see who could defeat the most enemies.
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[[Category:Greek mythology templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Greek mythology templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The Alert dialog box article doesn't stand alone, it doesn't have enough specific information. I think it should included as a section in the Dialog box article, so that the general information about dialogs (modal vs modeless, criticism, references) are shared. Diego 08:08, 22 July 2008 (UTC) Answered my own question.