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  2. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    The first known softmod for the Wii is known as the Twilight hack, [32] a savegame exploit for the Wii version of The Legend of Zelda: Twilight Princess. This allowed users to run unsigned code .dol/ .elf files.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Focused on large open scenes: 64-bit precision of coordinates, support for geo coordinates, round Earth model. Mainly used in enterprise and professional simulators. Unity: C++ [13] 2005 C#, Visual scripting (Bolt) [14] Yes 2D, 2.5D, 3D

  4. Nintendo DS - Wikipedia

    en.wikipedia.org/wiki/Nintendo_DS

    The Nintendo DS [note 1] is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005.The DS, an initialism for "Developers' System" or "Dual Screen", [7] introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, and support for wireless connectivity. [8]

  5. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it. Super Mario World 2: Yoshi's Island uses the Super FX 2 for sprite scaling, rotation, and ...

  6. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Many games crashed on start-up or barely ran at all; average speed was from 2 to 20 frames per second (FPS). Its name refers to the development code name for the GameCube. [31] Dolphin was officially discontinued temporarily in December 2004, with the developers releasing version 1.01 as the final version of the emulator. [32]

  7. 32X - Wikipedia

    en.wikipedia.org/wiki/32X

    The 32X contains two Hitachi SH-2 32-bit RISC processors with a clock speed of 23 MHz, [1] [3] which Sega claimed would allow the system to work 40 times faster than a stand-alone Genesis. [1] Its graphics processing unit is capable of producing 32,768 colors and rendering 50,000 polygons per second, which provides a noticeable improvement over ...

  8. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    The New York Institute of Technology would later create the first 24-bit color system using three of the Evans & Sutherland framebuffers. [13] Each framebuffer was connected to an RGB color output (one for red, one for green and one for blue), with a Digital Equipment Corporation PDP 11/04 minicomputer controlling the three devices as one.

  9. Nintendo DS Browser - Wikipedia

    en.wikipedia.org/wiki/Nintendo_DS_Browser

    The Nintendo DS Browser is a port of the Opera 8.5 web browser for use on the Nintendo DS, developed by Opera Software and Nintendo, and sold as a standalone game cartridge. Two versions were sold, one for the original Nintendo DS and one for the Nintendo DS Lite , each with a different Slot-2 memory expansion pack to fit the respective system.