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  2. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    A binary computer does exactly the same multiplication as decimal numbers do, but with binary numbers. In binary encoding each long number is multiplied by one digit (either 0 or 1), and that is much easier than in decimal, as the product by 0 or 1 is just 0 or the same number.

  3. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. [1] Booth's algorithm is of interest in the study of computer ...

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the t

  5. Wallace tree - Wikipedia

    en.wikipedia.org/wiki/Wallace_tree

    The Wallace tree is a variant of long multiplication. The first step is to multiply each digit (each bit) of one factor by each digit of the other. Each of these partial products has weight equal to the product of its factors. The final product is calculated by the weighted sum of all these partial products.

  6. Dadda multiplier - Wikipedia

    en.wikipedia.org/wiki/Dadda_multiplier

    The Dadda multiplier is a hardware binary multiplier design invented by computer scientist Luigi Dadda in 1965. [1] It uses a selection of full and half adders to sum the partial products in stages (the Dadda tree or Dadda reduction) until two numbers are left.

  7. Magma (computer algebra system) - Wikipedia

    en.wikipedia.org/wiki/Magma_(computer_algebra...

    Magma contains asymptotically fast algorithms for all fundamental integer and polynomial operations, such as the Schönhage–Strassen algorithm for fast multiplication of integers and polynomials. Integer factorization algorithms include the Elliptic Curve Method, the Quadratic sieve and the Number field sieve. Algebraic number theory

  8. Windows Calculator - Wikipedia

    en.wikipedia.org/wiki/Windows_Calculator

    A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.

  9. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.