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  2. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    SOLID. In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  3. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks. The scrum team assesses progress in time-boxed, stand ...

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software prototyping is about creating prototypes, i.e. incomplete versions of the software program being developed.. The basic principles are: [1] Prototyping is not a standalone, complete development methodology, but rather an approach to try out particular features in the context of a full methodology (such as incremental, spiral, or rapid application development (RAD)).

  5. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    Agile software development methods have been used in non-development IT infrastructure deployments and migrations. Some of the wider principles of agile software development have also found application in general management [135] (e.g., strategy, governance, risk, finance) under the terms business agility or agile business

  6. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Egoless programming. Fail-fast. Gall's law. General Responsibility Assignment Software Patterns (GRASP) If it ain't broke, don't fix it. Inheritance (OOP) KISS principle. Law of Demeter, also known as the principle of least knowledge. Law of conservation of complexity, also known as Tesler's Law.

  7. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  8. Software development - Wikipedia

    en.wikipedia.org/wiki/Software_development

    Software development is the process used to create software. Programming and maintaining the source code is the central step of this process, but it also includes conceiving the project, evaluating its feasibility, analyzing the business requirements, software design, testing, to release. Software engineering, in addition to development, also ...

  9. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker is a variation of the Wideband delphi method. It is most commonly used in agile software development, in particular in Scrum and Extreme Programming. Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [1]