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Dale Adam Dye Jr. (born October 8, 1944) is an American actor, technical advisor, radio personality and writer. A decorated Marine veteran of the Vietnam War, Dye is the founder and head of Warriors, Inc., a technical advisory company specializing in portraying realistic military action in Hollywood films.
[15] [16] Call of Duty: Infinite Warfare ' s IW 7.0 featured weightlessness system, game physics improvement, improved AI and improved non-player characters behaviors. [17] For Call of Duty: Black Ops 4, Treyarch heavily modified the engine used in Black Ops III to support up to 100 players, and introduced a new 'Super Terrain' system. [18] [19]
The game's portrayal of the Battle of the Bulge was praised by critics. [8] [9] [1] In Computer Games Strategy Plus, Phil Thé found it to be "probably one of the best Bulge simulations yet to appear on either paper or silicon." [9] Jim Cobb of Computer Gaming World dubbed it "the best computer game ever on the Battle of the Bulge."
The Warriors series, known in Japan as the Musō (無双, lit. "Unrivaled") series, is an action game series created by Omega Force and published by Koei Tecmo. The meta-series contains various series, such as the Dynasty Warriors games, the One Piece: Pirate Warriors games, the Warriors Orochi games, the Samurai Warriors games, and various spin-offs.
CodeWarrior is an integrated development environment (IDE) published by NXP Semiconductors for editing, compiling, and debugging software for several microcontrollers and microprocessors (Freescale ColdFire, ColdFire+, Kinetis, Qorivva, PX, Freescale RS08, Freescale S08, and S12Z) and digital signal controllers (DSC MC56F80X and MC5680XX) used in embedded systems.
MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and published by Activision, released in 1995 as part of the MechWarrior series of video games in the BattleTech franchise. The game is set in 3057, and is played as a tactical simulation that incorporates aspects of real-time first-person combat and the physical ...
A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2] The Battle of Shiloh: 1981: AppII, ATR, TRS80 A simulation of the first grand battle of the American Civil War Battle of Antietam: 1985: AppII, ATR, C64, DOS
MechWarrior Tactics was a free-to-play turn-based tactics video game set in the BattleTech universe. It was originally under development by Roadhouse Interactive and A.C.R.O.N.Y.M. Games, but was taken over by Blue Lizard Games and published by Infinite Game Publishing for the Unity Web Player platform. [1]