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Metal Wolf Chaos [b] is a third-person shooter video game developed by FromSoftware. It originally released in 2004 in Japan for the Xbox. The player takes on the role of fictional United States President Michael Wilson piloting a mech to battle the rebelling military, led by fictional Vice President Richard Hawk. Wilson's mech can be equipped ...
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations. U.S.A.A.F. won positive reviews but sold poorly. In 1999, it received a spiritual successor under the name Battle of Britain , designed by Grigsby and Keith Brors and published by TalonSoft .
A category for video games simulating military combat, whether units which are land, naval or air. This category is for any games not covered by the following categories: Category:Flight simulation video games; Category:Ship simulation games; Category:Tank simulation video games; Also see Category:Space combat simulators.
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Jane's USAF: United States Air Force is a combat flight simulation video game developed by Israeli studio Pixel Multimedia and released in 1999 as part of Jane's Combat Simulations series. The game is set from the late 1960s to the early 2000s and it is a jet aircraft survey simulation featuring satellite imagery for terrain which allowed quite ...
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
Attack on Pearl Harbor is a combat flight simulation game that is played from a third-person perspective. In the game's single-player campaign, the player assumes control of one of two fictional pilots: United States Army Air Forces pilot Douglas Knox or Imperial Japanese Navy pilot Zenji Yamada. [4]
The VAE is managed by the Army’s Office of Economic and Manpower Analysis (OEMA) at the United States Military Academy, West Point. OEMA director Colonel Casey Wardynski is the originator of the Army Game Project. [5] The army spent about $9 million building four versions of the Virtual Army Experience, Col. Wardynski said. [6] Col.
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