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Origin Systems, Inc. was an American video game developer based in Austin, Texas.It was founded on March 3, 1983, by Richard Garriott and his brother Robert.Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series.
Ultima is a series of open world fantasy role-playing video games from Origin Systems, created by Richard Garriott. Electronic Arts has owned the brand since 1992. The series had sold over 2 million copies by 1997.
Pages in category "Origin Systems games" The following 25 pages are in this category, out of 25 total. This list may not reflect recent changes. 0–9. 2400 A.D. A.
Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts.It was first released in 1995 for MS-DOS, with the Sony PlayStation and Sega Saturn ports following in 1997.
Crusader: No Regret is an isometric action game developed by Origin Systems and published by Electronic Arts in 1996. Nominally a sequel to 1995's Crusader: No Remorse, it is considered both by critics and by the game director more akin to a stand-alone expansion pack. Mechanically similar to No Remorse, it features new levels, enemies and weapons.
Space Rogue is a space flight simulation video game developed by Origin Systems and published by Origin Systems, Wave Brain, and Night Dive Studios.The game was released in 1989 for Apple II and Commodore 64; the series was later ported to DOS, Macintosh, Amiga, and Atari ST.
In 1986 Origin Systems completely re-coded the game in assembly language and re-released it. [25] It had significantly improved running speed and was able to handle superior graphics.
The game is primarily a top-down view tile-based role-playing video game, but it has action-based combat sequences which use a side view, roughly similar to games such as Karateka. Origin Systems produced a sequel to the game, Windwalker .