Search results
Results from the WOW.Com Content Network
thumb – displays the image as a framed thumbnail at the user's default size; frameless – displays the image as an unframed at the user's default size; upright – scales the image to approximately 75% of the user's default size (25% smaller) upright=0.8 – scales the image to approximately 80% of the user's default size (20% smaller)
An image size can be changed in several ways. Consider resizing a 160x160 pixel photo to the following 40x40 pixel thumbnail and then scaling the thumbnail to a 160x160 pixel image. Also consider doubling the size of the following image containing text.
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [5] At that time, the results were limited to a few video games, namely Battlefield V, [6] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
hqx ("high quality scale") is a set of 3 image upscaling algorithms developed by Maxim Stepin. The algorithms are hq2x , hq3x , and hq4x , which magnify by a factor of 2, 3, and 4 respectively. It was initially created in 2003 for the Super NES emulator ZSNES , [ 1 ] and is used in emulators such as Nestopia , F. CEUX Snes9x., and Snes9x .
Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.
Scale the image to be no greater than the given width or height, keeping its aspect ratio. Scaling up (i.e. stretching the image to a greater size) is disabled when the image is framed. Link Link the image to a different resource, or to nothing. Alt Specify the alt text for the image. This is intended for visually impaired readers.
Do not explicitly define the size of an image in pixels unless there is a good reason to do so. Preferably the size should be specified as a value relative to the user's preferred thumbnail width, using the |upright=scaling factor parameter rather than pixel values, whenever an image is to be displayed at something other than the default width.
(Most references to an image's "size" really mean its width.) Except with very good reason, a fixed width in pixels (e.g. 17px) should not be specified, because it ignores the user's base width setting. Thus upright=scaling factor is preferred when it is desired to present an image at other than the default width.