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Egbere – Humanoid that carries a magical mat; Eikthyrnir – The stag of Valhalla; Einherjar – Spirits of brave warriors; Ekek – Flesh-eating, winged humanoids; Elbow Witch – Hags with awls in their elbows; Eldjötnar – Fire Giants who reside in Muspelheim, with Surtr as their leader
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Classic magic words. Magic words are phrases used in fantasy fiction or by stage magicians. Frequently such words are presented as being part of a divine, adamic, or other secret or empowered language. Certain comic book heroes use magic words to activate their powers. Magic words are also used as Easter eggs or cheats in computer games, other ...
Sampati – The demigod Jatayu's brother; Sandman (Northern Europe) – Nursery spirit that induces sleep in children; Sango (South Western Nigeria) – Yoruba king of arts, music, dance and entertainment; Santelmo – Spirits in the form of fireballs that roam around the forest
The occult is a category of supernatural beliefs and practices, encompassing such phenomena as those involving mysticism, spirituality, and magic in terms of any otherworldly agency. It can also refer to other non-religious supernatural ideas like extra-sensory perception and parapsychology .
Various magical alphabets as presented in The Magus (1801). A magical alphabet, or magickal alphabet, [1] is a set of letters used primarily in occult magical practices and other esoteric traditions. These alphabets serve various purposes, including conducting rituals, creating amulets or talismans, casting spells, and invoking spiritual ...
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Magic tablet from Pergamon with Greek voces magicae surrounding each of the figures. Voces magicae (singular: vox magica, "magical names" or "magical words") or voces mysticae [1] are pronounceable but incomprehensible magical formulas that occur in spells, charms, curses, and amulets from Classical Antiquity, including Ancient Greece, Egypt, and Rome.