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The PlayStation VR (PS VR) is a virtual reality headset developed by Sony Interactive Entertainment, [5] which was released in October 2016. [1] The headset works with the company's PlayStation 4 video game console and is forwards compatible with PlayStation 5 .
Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...
At the 2022 Consumer Electronics Show, Sony announced the PlayStation VR2 for the PlayStation 5. [9] [10] A release date of February 22, 2023, and a retail price of $549.99 was announced on November 2, 2022 at the official PlayStation Blog. [11] On February 22, 2024, Sony announced that PC support will be coming to PlayStation VR2 in August 2024.
A next-generation take on PlayStation VR is coming. It just won't be here anytime soon. Sony dropped the surprise news on Tuesday morning in a vague PlayStation Blog post that doesn't do much more ...
Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version) CP: Supports cross-play: GD: Game demo also available for free PlayStation VR2-exclusive ‡ Double-dagger indicates games that include both VR and non-VR modes on PlayStation 5.
Sony Pictures Virtual Reality Sony Pictures Virtual Reality May 9, 2017: Unreleased Unreleased Unreleased M Penn & Teller VR: F U, U, U, & U: Party Gearbox Gearbox Jul 9, 2019: Jul 9, 2019: Unreleased Unreleased M BD Perfect: Simulation nDreams nDreams Dec 13, 2016: Dec 20, 2016: May 2, 2017: Apr 4, 2017 M BD The Perfect Sniper: Action, Shooter ...
A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.
The ninth generation continued the trend of virtual reality. The previous generation mainly consisted of VR accessories made for mobile games (such as Google's Cardboard/Daydream and Samsung's Gear VR) or computers (HTC Vive and the Oculus Rift). [70] [71] This generation has started to offer standalone headsets dedicated to virtual reality games.
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