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  2. Shopify - Wikipedia

    en.wikipedia.org/wiki/Shopify

    Shopify is the name of its proprietary e-commerce platform for online stores and retail POS (point-of-sale) systems. The platform offers retailers a suite of services, including payments, marketing, shipping and customer engagement tools. [3] As of 2024, Shopify hosts 5.6 million active stores across more than 175 countries. [4]

  3. Toy advertising - Wikipedia

    en.wikipedia.org/wiki/Toy_advertising

    When advertising toys to adults, the educational benefits to the child are often promoted. When promoting toys to retailers, the ability of a product range to generate store traffic and profits is likely to be mentioned. Children up to the age of five can find it difficult to distinguish between the main program and commercial breaks.

  4. Is Shopify Stock a No-Brainer Buy Below $100? - AOL

    www.aol.com/shopify-stock-no-brainer-buy...

    At one point, Shopify was generating a $1 billion operating loss at the start of 2023 and had negative free cash flow. Now, the company is getting back to basics with its two core product platforms.

  5. Sharing economy - Wikipedia

    en.wikipedia.org/wiki/Sharing_economy

    The sharing economy is a socio-economic system whereby consumers share in the creation, production, distribution, trade and consumption of goods, and services. These systems take a variety of forms, often leveraging information technology and the Internet, particularly digital platforms, to facilitate the distribution, sharing and reuse of excess capacity in goods and services.

  6. Toyetic - Wikipedia

    en.wikipedia.org/wiki/Toyetic

    Toyetic is a term referring to the suitability of a media property, such as a cartoon or movie, for merchandising tie-in lines of licensed toys, games and novelties. [1] The term is attributed to Bernard Loomis, a toy development executive for Kenner Toys, in discussing the opportunities for marketing the film Close Encounters of the Third Kind, telling its producer Steven Spielberg that the ...

  7. Business models for open-source software - Wikipedia

    en.wikipedia.org/wiki/Business_models_for_open...

    Open-source software can also be commercialized from selling services, such as training, technical support, or consulting, rather than the software itself. [5] [6]Another possibility is offering open-source software in source code form only, while providing executable binaries to paying customers only, offering the commercial service of compiling and packaging of the software.

  8. Social selling - Wikipedia

    en.wikipedia.org/wiki/Social_selling

    IBM piloted a social selling program in 2012 that is widely regarded as one of the most successful, early examples of effective social selling at the enterprise level. [20] [21] According to the Social Selling Maturity Model, a prevalent theory on social selling, there are a variety of ways enterprises engage social. These stages include ...

  9. Toy Association - Wikipedia

    en.wikipedia.org/wiki/Toy_Association

    The average price of a toy is around $10, but the estimated 3 billion units sold across the United States each year generates approximately $41 billion in direct toy sales. From toy inventors to store clerks, the toy industry supports an estimated 573,379 jobs (FTE) generating more than $33.8 billion in wages for U.S. workers.