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  2. List of Pathfinder books - Wikipedia

    en.wikipedia.org/wiki/List_of_Pathfinder_books

    Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...

  3. Pathfinder (periodicals) - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_(periodicals)

    All Pathfinder books are published under the terms of the Open Game License (OGL). [1] While the magazines Dragon and Dungeon were both licensed to make use of certain iconic elements of Dungeons & Dragons intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such ...

  4. Pathfinder Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_Roleplaying_Game

    Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.

  5. The Rod of Seven Parts - Wikipedia

    en.wikipedia.org/wiki/The_Rod_of_Seven_Parts

    The Rod of Seven Parts is a 1996 accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, written by Skip Williams.It focuses on the fictional artifact of the same name, which was originally introduced in the 1976 supplement Eldritch Wizardry.

  6. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    This creature was later identified in 2nd edition as an astral dreadnought. The book describes various planes of existence, and what creatures characters might encounter there, covering the astral and ethereal planes, the elemental planes, and the outer planes. [3] The book also details how to survive in the planes, and how combat and magic ...

  7. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    AD&D, AD&D 2nd edition, D&D 3rd/4th/5th edition: TSR, WotC 1987–present Originally created as a paracosm by Ed Greenwood in 1967 to provide a setting for his childhood stories. Freeport: The City of Adventure: Swashbuckling Medieval fantasy: Generic local setting d20 System, Pathfinder: Green Ronin Publishing 2000–present

  8. The Pathfinder series - Wikipedia

    en.wikipedia.org/wiki/The_Pathfinder_series

    The Pathfinder series is a completed series of novels by Orson Scott Card that is notable for its unusual fusion of the themes of science fiction and fantasy, with some elements of historical fiction. [1] One significant aspect of the Pathfinder series is its uniquely complex but well documented set of time travel rules. [2]

  9. Scarred Lands - Wikipedia

    en.wikipedia.org/wiki/Scarred_Lands

    Scarred Lands is a post-apocalyptic fantasy campaign setting in which characters live in a world recovering from a devastating war between gods and titans. Initially published by White Wolf Publishing under its Sword & Sorcery brand using the d20 System, Scarred Lands is now owned by Onyx Path Publishing. [1]