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Visual Studio Debugger includes features targeting easier debugging of multi-threaded applications. In debugging mode, in the Threads window, which lists all the threads, hovering over a thread displays the stack trace of that thread in tooltips. [148] The threads can directly be named and flagged for easier identification from that window ...
IntelliSense is Microsoft's implementation of code completion, best known in Visual Studio. It was first introduced as a feature of a mainstream Microsoft product in 1996 [ 10 ] building on many already invented concepts of code completion and syntax checking, with the Visual Basic 5.0 Control Creation Edition, which was essentially a publicly ...
Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.
Used by Microsoft's C++ debugging runtime library and many DOS environments to mark uninitialized stack memory. CC is the opcode of the INT 3 debug breakpoint interrupt on x86 processors. [30] CDCDCDCD: Used by Microsoft's C/C++ debug malloc() function to mark uninitialized heap memory, usually returned from HeapAlloc() [26] 0D15EA5E
ESLint – JavaScript syntax checker and formatter. Google's Closure Compiler – JavaScript optimizer that rewrites code to be faster and smaller, and checks use of native JavaScript functions. CodeScene – Behavioral analysis of code. JSHint – A community driven fork of JSLint. JSLint – JavaScript syntax checker and validator. Klocwork
Lint is the computer science term for a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. [1] The term originates from a Unix utility that examined C language source code. [2]
Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.
In 1964, the expression READ-EVAL-PRINT cycle is used by L. Peter Deutsch and Edmund Berkeley for an implementation of Lisp on the PDP-1. [3] Just one month later, Project Mac published a report by Joseph Weizenbaum (the creator of ELIZA, the world's first chatbot) describing a REPL-based language, called OPL-1, implemented in his Fortran-SLIP language on the Compatible Time Sharing System (CTSS).