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  2. Sieve of Eratosthenes - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Eratosthenes

    In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime number, 2.

  3. Generation of primes - Wikipedia

    en.wikipedia.org/wiki/Generation_of_primes

    A prime sieve or prime number sieve is a fast type of algorithm for finding primes. There are many prime sieves. The simple sieve of Eratosthenes (250s BCE), the sieve of Sundaram (1934), the still faster but more complicated sieve of Atkin [1] (2003), sieve of Pritchard (1979), and various wheel sieves [2] are most common.

  4. Sieve of Pritchard - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Pritchard

    Sieve of Pritchard: algorithm steps for primes up to 150. In mathematics, the sieve of Pritchard is an algorithm for finding all prime numbers up to a specified bound. Like the ancient sieve of Eratosthenes, it has a simple conceptual basis in number theory. [1] It is especially suited to quick hand computation for small bounds.

  5. Sieve of Atkin - Wikipedia

    en.wikipedia.org/wiki/Sieve_of_Atkin

    The following is pseudocode which combines Atkin's algorithms 3.1, 3.2, and 3.3 [1] by using a combined set s of all the numbers modulo 60 excluding those which are multiples of the prime numbers 2, 3, and 5, as per the algorithms, for a straightforward version of the algorithm that supports optional bit-packing of the wheel; although not specifically mentioned in the referenced paper, this ...

  6. General number field sieve - Wikipedia

    en.wikipedia.org/wiki/General_number_field_sieve

    When using such algorithms to factor a large number n, it is necessary to search for smooth numbers (i.e. numbers with small prime factors) of order n 1/2. The size of these values is exponential in the size of n (see below). The general number field sieve, on the other hand, manages to search for smooth numbers that are subexponential in the ...

  7. Sieve theory - Wikipedia

    en.wikipedia.org/wiki/Sieve_theory

    Sieve theory is a set of general techniques in number theory, designed to count, or more realistically to estimate the size of, sifted sets of integers. The prototypical example of a sifted set is the set of prime numbers up to some prescribed limit X.

  8. ALGOL 68 - Wikipedia

    en.wikipedia.org/wiki/ALGOL_68

    This sample program implements the Sieve of Eratosthenes to find all the prime numbers that are less than 100. NIL is the ALGOL 68 analogue of the null pointer in other languages. The notation x OF y accesses a member x of a STRUCT y .

  9. Goldston–Pintz–Yıldırım sieve - Wikipedia

    en.wikipedia.org/wiki/Goldston–Pintz...

    The Goldston–Pintz–Yıldırım sieve (also called GPY sieve or GPY method) is a sieve method and variant of the Selberg sieve with generalized, multidimensional sieve weights. The sieve led to a series of important breakthroughs in analytic number theory. It is named after the mathematicians Dan Goldston, János Pintz and Cem Yıldırım. [1]