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All types that have both primitive and object version in Java, are automatically implemented by the C# compiler as either primitive (value) types or object (reference) types. In both languages, automatic boxing does not downcast automatically, i.e. the following code won't compile: C#:
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
Discover and modify source-code constructions (such as code blocks, classes, methods, protocols, etc.) as first-class objects at runtime. Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function. Evaluate a string as if it were a source-code statement at runtime.
Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.
In Java, compound types are synonymous with reference types; methods cannot be defined for a type unless it is also a class reference type. In C# the concepts of encapsulation and methods have been decoupled from the reference requirement so that a type can support methods and encapsulation without being a reference type.
C++ allows namespace-level constants, variables, and functions. In Java, such entities must belong to some given type, and therefore must be defined inside a type definition, either a class or an interface. In C++, objects are values, while in Java they are not. C++ uses value semantics by default, while Java always uses reference semantics. To ...
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...