enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Debugging - Wikipedia

    en.wikipedia.org/wiki/Debugging

    Record and replay debugging is the technique of creating a program execution recording (e.g. using Mozilla's free rr debugging tool; enabling reversible debugging/execution), which can be replayed and interactively debugged. Useful for remote debugging and debugging intermittent, non-deterministic, and other hard-to-reproduce defects.

  3. Debug code - Wikipedia

    en.wikipedia.org/wiki/Debug_code

    Many video gaming mod, cheat codes, such as level cheat code, invincibility, etc. were originally introduced as debug code to allow the programmers and/or testers to skip hindrances that would prevent them from rapidly getting to parts of the game that needed to be tested; and in these cases cheat modes are often referred to as debugging mode.

  4. JTAG - Wikipedia

    en.wikipedia.org/wiki/JTAG

    JTAG (named after the Joint Test Action Group which codified it) is an industry standard for verifying designs of and testing printed circuit boards after manufacture.. JTAG implements standards for on-chip instrumentation in electronic design automation (EDA) as a complementary tool to digital simulation. [1]

  5. Debugger - Wikipedia

    en.wikipedia.org/wiki/Debugger

    Winpdb debugging itself. A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames.

  6. Category:Debugging - Wikipedia

    en.wikipedia.org/wiki/Category:Debugging

    Pages in category "Debugging" The following 63 pages are in this category, out of 63 total. This list may not reflect recent changes. ...

  7. Debugging data format - Wikipedia

    en.wikipedia.org/wiki/Debugging_data_format

    Modern debugging data formats store enough information to allow source-level debugging. High-level debuggers need information about variables, types, constants, subroutines and so on, so they can translate between machine-level storage and source language constructs.

  8. Debugging pattern - Wikipedia

    en.wikipedia.org/wiki/Debugging_pattern

    A debugging pattern describes a generic set of steps to rectify or correct a bug within a software system. It is a solution to a recurring problem that is related to a particular bug or type of bug in a specific context.

  9. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    To provide for full screen "animation" of a program, a suitable I/O device such as a video monitor is normally required that can display a reasonable section of the code (e.g. in dis-assembled machine code or source code format) and provide a pointer (e.g. <==) to the current instruction or line of source code.