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  2. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  3. Dollar diplomacy - Wikipedia

    en.wikipedia.org/wiki/Dollar_diplomacy

    Dollar diplomacy of the United States, particularly during the presidency of William Howard Taft (1909–1913) was a form of American foreign policy to minimize the use or threat of military force and instead further its aims in Latin America and East Asia through the use of its economic power by guaranteeing loans made to foreign countries. [1]

  4. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.

  5. Presidency of William Howard Taft - Wikipedia

    en.wikipedia.org/wiki/Presidency_of_William...

    Although exports rose sharply during Taft's administration, his Dollar Diplomacy policy was unpopular among Latin American states that did not wish to become financial protectorates of the United States. Dollar Diplomacy also faced opposition in the U.S. Senate, as many senators believed the U.S. should not interfere abroad. [92]

  6. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The sales of home video games had dropped from $3.2 billion in 1982 [48] to $100 million in 1985. [49] Analysts doubted the long-term viability of the video game industry, [50] and, according to Electronic Arts' Trip Hawkins, it had been very difficult to convince retailers to carry video games due to the stigma carried by the fall of Atari ...

  7. History's Surprising Lesson for Musk and Ramaswamy - AOL

    www.aol.com/news/historys-surprising-lesson-musk...

    Taft crucially recognized that efficiency did not necessarily mean cuts and that it also often demanded hiring the best experts possible. The early 20th century was known as the “Progressive Era.”

  8. Balance of Power (video game) - Wikipedia

    en.wikipedia.org/wiki/Balance_of_Power_(video_game)

    Balance of Power is a strategy video game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years. In the game, the player takes the role of the President of the United States or General Secretary of the Soviet Union.

  9. The 3DO Company - Wikipedia

    en.wikipedia.org/wiki/The_3DO_Company

    It was founded in 1991 by Electronic Arts founder Trip Hawkins in a partnership with seven other companies to develop the 3DO standard of video gaming hardware. When 3DO failed in the marketplace, the company exited the hardware business and became a third-party video game developer and published well-known games series like Army Men ...