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  2. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    Random numbers are frequently used in algorithms such as Knuth's 1964-developed algorithm [1] for shuffling lists. (popularly known as the Knuth shuffle or the Fisher–Yates shuffle, based on work they did in 1938). In 1999, a new feature was added to the Pentium III: a hardware-based random number generator.

  3. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  6. Random.org - Wikipedia

    en.wikipedia.org/wiki/Random.org

    Random.org (stylized as RANDOM.ORG) is a website that produces random numbers based on atmospheric noise. [1] In addition to generating random numbers in a specified range and subject to a specified probability distribution, which is the most commonly done activity on the site, it has free tools to simulate events such as flipping coins, shuffling cards, and rolling dice.

  7. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    the (pseudo-random) number generator has certain characteristics (e.g. a long "period" before the sequence repeats) the (pseudo-random) number generator produces values that pass tests for randomness; there are enough samples to ensure accurate results; the proper sampling technique is used; the algorithm used is valid for what is being modeled

  8. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  9. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    If one has a two-digit number, take it and add the two numbers together and put that sum in the middle, and one can get the answer. For example: 24 x 11 = 264 because 2 + 4 = 6 and the 6 is placed in between the 2 and the 4. Second example: 87 x 11 = 957 because 8 + 7 = 15 so the 5 goes in between the 8 and the 7 and the 1 is carried to the 8.