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  2. JavaFX - Wikipedia

    en.wikipedia.org/wiki/JavaFX

    JavaFX 1.1 was based on the concept of a "common profile" that is intended to span across all devices supported by JavaFX. This approach makes it possible for developers to use a common programming model while building an application targeted for both desktop and mobile devices and to share much of the code, graphics assets and content between desktop and mobile versions.

  3. JavaFX Script - Wikipedia

    en.wikipedia.org/wiki/JavaFX_Script

    JavaFX Script used to be called F3 for Form Follows Function. F3 was primarily developed by Chris Oliver, who became a Sun employee through their acquisition of SeeBeyond Technology Corporation in September 2005. Its name was changed to JavaFX Script, and it became open sourced at JavaOne 2007. JavaFX 1.0 was released on December 4, 2008. [1]

  4. Java version history - Wikipedia

    en.wikipedia.org/wiki/Java_version_history

    Java 5 Update 5 (1.5.0_05) is the last release of Java to work on Windows 95 (with Internet Explorer 5.5 installed) and Windows NT 4.0. [36] Java 5 was first available on Apple Mac OS X 10.4 (Tiger) [37] and was the default version of Java installed on Apple Mac OS X 10.5 (Leopard).

  5. Template:Java version history table - Wikipedia

    en.wikipedia.org/wiki/Template:Java_version...

    Class file format version [1] Release date End of public updates (free) End of extended support (paid) JDK 1.0: 45 [2] 23rd January 1996: May 1996 — JDK 1.1: 45: 18th February 1997: October 2002 — J2SE 1.2: 46: 4th December 1998: November 2003 —

  6. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT) .

  7. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  8. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.

  9. Java Class Library - Wikipedia

    en.wikipedia.org/wiki/Java_Class_Library

    The Java Class Library (JCL) is a set of dynamically loadable libraries that Java Virtual Machine (JVM) languages can call at run time.Because the Java Platform is not dependent on a specific operating system, applications cannot rely on any of the platform-native libraries.