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  2. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.

  3. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    Search trees store data in a way that makes an efficient search algorithm possible via tree traversal. A binary search tree is a type of binary tree; Representing sorted lists of data; Computer-generated imagery: Space partitioning, including binary space partitioning; Digital compositing; Storing Barnes–Hut trees used to simulate galaxies ...

  4. Left-child right-sibling binary tree - Wikipedia

    en.wikipedia.org/wiki/Left-child_right-sibling...

    (Examples include Fibonacci heaps, pairing heaps and weak heaps.) The main reason for this is that in heap data structures, the most common operations tend to be Remove the root of a tree and process each of its children, or; Join two trees together by making one tree a child of the other. Operation (1) it is very efficient.

  5. Threaded binary tree - Wikipedia

    en.wikipedia.org/wiki/Threaded_binary_tree

    "A binary tree is threaded by making all right child pointers that would normally be null point to the in-order successor of the node (if it exists), and all left child pointers that would normally be null point to the in-order predecessor of the node." [1] This assumes the traversal order is the same as in-order traversal of the tree. However ...

  6. Van Emde Boas tree - Wikipedia

    en.wikipedia.org/wiki/Van_Emde_Boas_tree

    A van Emde Boas tree (Dutch pronunciation: [vɑn ˈɛmdə ˈboːɑs]), also known as a vEB tree or van Emde Boas priority queue, is a tree data structure which implements an associative array with m-bit integer keys. It was invented by a team led by Dutch computer scientist Peter van Emde Boas in 1975. [1]

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    For example, in a chess endgame, a chess engine may build the game tree from the current position by applying all possible moves and use breadth-first search to find a win position for White. Implicit trees (such as game trees or other problem-solving trees) may be of infinite size; breadth-first search is guaranteed to find a solution node [ 1 ...

  8. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    Patricia trees are a particular implementation of the compressed binary trie that uses the binary encoding of the string keys in its representation. [23] [15]: 140 Every node in a Patricia tree contains an index, known as a "skip number", that stores the node's branching index to avoid empty subtrees during traversal.

  9. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.