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  2. LightWave 3D - Wikipedia

    en.wikipedia.org/wiki/LightWave_3D

    LightWave is a software package used for rendering 3D images, both animated and static. It includes a fast rendering engine that supports such advanced features as realistic reflection, radiosity , caustics , and 999 render nodes .

  3. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.

  4. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  5. Surface wave - Wikipedia

    en.wikipedia.org/wiki/Surface_wave

    Surface waves span a wide frequency range, and the period of waves that are most damaging is usually 10 seconds or longer. Surface waves can travel around the globe many times from the largest earthquakes. Surface waves are caused when P waves and S waves come to the surface. Examples are the waves at the surface of water and air (ocean surface ...

  6. Surface wave inversion - Wikipedia

    en.wikipedia.org/wiki/Surface_wave_inversion

    Surface-wave inversion is the method by which elastic properties, density, and thickness of layers in the subsurface are obtained through analysis of surface-wave dispersion. [2] The entire inversion process requires the gathering of seismic data, the creation of dispersion curves, and finally the inference of subsurface properties.

  7. Surface-wave magnitude - Wikipedia

    en.wikipedia.org/wiki/Surface-wave_magnitude

    The formula to calculate surface wave magnitude is: [3] = ⁡ + (), where A is the maximum particle displacement in surface waves (vector sum of the two horizontal displacements) in μm, T is the corresponding period in s (usually 20 ± 2 seconds), Δ is the epicentral distance in °, and

  8. Surface acoustic wave - Wikipedia

    en.wikipedia.org/wiki/Surface_acoustic_wave

    Animation of an electron transported via a surface acoustic wave. Even at the smallest scales of current semiconductor technology, each operation is carried out by huge streams of electrons. [22] Reducing the number of electrons involved in these processes, with the ultimate goal of achieving single electron control is a serious challenge.

  9. Kelvin wave - Wikipedia

    en.wikipedia.org/wiki/Kelvin_wave

    These waves are called coastal Kelvin waves. Using the assumption that the cross-shore velocity v is zero at the coast, v = 0, one may solve a frequency relation for the phase speed of coastal Kelvin waves, which are among the class of waves called boundary waves, edge waves, trapped waves, or surface waves (similar to the Lamb waves). [3]

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