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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Once ready, they are usually distributed on the Internet for others to play on an emulator or a games console. [1] Many ROM hacks today are typically created as a fun way of playing the original games, as they typically redesign the game with new mechanics, graphics, levels, and other features while keeping most if not all of the items the same ...
MicroEmulator (also MicroEMU) — is a free and open-source platform independent J2ME emulator allowing to run MIDlets (applications and games) on any device with compatible JVM. It is written in pure Java as an implementation of J2ME in J2SE. [4] [5] [6]
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
A BeOS version was written from scratch by Greg Weston (later author of the Mac OS X app), as a demonstration of Be's "replicants" technology. An enhanced version of this program by John Yanarella is available. [6] IBM OS/2 version 2.0 shipped with Neko as an entertainment program. A port of Neko is used as a demo program for the XCB library.
JailbreakMe is a series of jailbreaks for Apple's iOS mobile operating system that took advantage of flaws in the Safari browser on the device, [1] providing an immediate one-step jailbreak, unlike more common jailbreaks, such as Blackra1n and redsn0w, that require plugging the device into a computer and running the jailbreaking software from the desktop.
Wii and GameCube games can be played if stored on the specially crafted SD card used to softmod the Wii U, or if they are stored on USB storage. Previously, a few Virtual DS games could be exploited with specially crafted savegames to install a permanent CFW which is active as soon as the console powers on. However, after the eShop closure this ...
As one of the more popular early emulators, NESticle's influence on the emulation scene has been far-reaching. Its innovative development of 'NES movie' playthrough recording, [5] and its use as a tool for homebrew graphical hacks [7] enabled it to influence the development of even tangentially related fields such as the video game music genre, [8] and console case modding. [17]