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  2. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    Random forests or random decision forests is an ensemble learning method for classification, regression and other tasks that works by creating a multitude of decision trees during training. For classification tasks, the output of the random forest is the class selected by most trees.

  3. Bootstrap aggregating - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_aggregating

    There are several important factors to consider when designing a random forest. If the trees in the random forests are too deep, overfitting can still occur due to over-specificity. If the forest is too large, the algorithm may become less efficient due to an increased runtime. Random forests also do not generally perform well when given sparse ...

  4. Decision tree learning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_learning

    Many data mining software packages provide implementations of one or more decision tree algorithms (e.g. random forest). Open source examples include: ALGLIB, a C++, C# and Java numerical analysis library with data analysis features (random forest) KNIME, a free and open-source data analytics, reporting and integration platform (decision trees ...

  5. Out-of-bag error - Wikipedia

    en.wikipedia.org/wiki/Out-of-bag_error

    When this process is repeated, such as when building a random forest, many bootstrap samples and OOB sets are created. The OOB sets can be aggregated into one dataset, but each sample is only considered out-of-bag for the trees that do not include it in their bootstrap sample.

  6. Ensemble learning - Wikipedia

    en.wikipedia.org/wiki/Ensemble_learning

    Fast algorithms such as decision trees are commonly used in ensemble methods (e.g., random forests), although slower algorithms can benefit from ensemble techniques as well. By analogy, ensemble techniques have been used also in unsupervised learning scenarios, for example in consensus clustering or in anomaly detection.

  7. Multi-armed bandit - Wikipedia

    en.wikipedia.org/wiki/Multi-armed_bandit

    A row of slot machines in Las Vegas. In probability theory and machine learning, the multi-armed bandit problem (sometimes called the K-[1] or N-armed bandit problem [2]) is a problem in which a decision maker iteratively selects one of multiple fixed choices (i.e., arms or actions) when the properties of each choice are only partially known at the time of allocation, and may become better ...

  8. Jackknife variance estimates for random forest - Wikipedia

    en.wikipedia.org/wiki/Jackknife_Variance...

    Here N is the number of samples, M is the number of classes, is the indicator function which equals 1 when observation is in class j, equals 0 when in other classes. p i j {\displaystyle p_{ij}} is the predicted probability of i t h {\displaystyle ith} observation in class j {\displaystyle j} .This method is used in Kaggle [ 2 ] These two ...

  9. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.