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A simulation cockpit, simpit or sim rig is an environment designed to replicate a vehicle cockpit. Although many pits commonly designed around an aircraft cockpit, the term is equally valid for train, spacecraft or car projects. 'Simpit' is generally used to refer to amateur, home built, setups which are the focus of this article.
Covers were placed on the left hand cockpit windows to provide the same view as from a Shuttle cockpit, and the left-hand pilot's seat was fitted with the same controls as a Shuttle. The STA's normal flight controls were moved to the right, where the instructor sat. Both seat positions had a head-up display (HUD).
Cockpit of an Airbus A319 during landing Cockpit of an IndiGo A320. A cockpit or flight deck [1] is the area, on the front part of an aircraft, spacecraft, or submersible, from which a pilot controls the vehicle. Cockpit of an Antonov An-124 Cockpit of an A380. Most Airbus cockpits are glass cockpits featuring fly-by-wire technology.
Diagram of a cross-cockpit collimated display and its fitment to a full flight simulator. A cross-cockpit collimated display (CCCD) is a display system used in full flight simulators (FFS) to provide the crew with a high-fidelity out-the-window (OTW) view of the simulated environment around the aircraft. [1]
Shuttle Mission Simulator (SMS) was an umbrella term for three separate simulators for training Space Shuttle crews at the Johnson Space Center (JSC). The simulators were the MBS ( Motion Base Simulator ), the FBS ( Fixed Base Simulator ), and the GNS (an acronym for its original name, Guidance and Navigation Simulator [ 1 ] ).
It was the only facility in the Space Shuttle Program where actual orbiter hardware and flight software can be integrated and tested in a simulated flight environment. It supported the entire Space Shuttle program to perform integrated verification tests. It also contained Firing Room Launch Equipment identical to that used at KSC.
The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1] The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4]
The plane was permanently retired in 1998, and the Air Force quickly disposed of their SR-71s, leaving NASA with the last two airworthy Blackbirds until 1999. [36] All other Blackbirds have been moved to museums except for the two SR-71s and a few D-21 drones retained by the NASA Armstrong Flight Research Center .