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  2. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions.

  3. Distribution of the product of two random variables - Wikipedia

    en.wikipedia.org/wiki/Distribution_of_the...

    A product distribution is a probability distribution constructed as the distribution of the product of random variables having two other known distributions. Given two statistically independent random variables X and Y, the distribution of the random variable Z that is formed as the product = is a product distribution.

  4. Distributive property - Wikipedia

    en.wikipedia.org/wiki/Distributive_property

    When multiplication is mentioned in elementary mathematics, it usually refers to this kind of multiplication. From the point of view of algebra, the real numbers form a field, which ensures the validity of the distributive law. First example (mental and written multiplication)

  5. Algebra of random variables - Wikipedia

    en.wikipedia.org/wiki/Algebra_of_random_variables

    The measurable space and the probability measure arise from the random variables and expectations by means of well-known representation theorems of analysis. One of the important features of the algebraic approach is that apparently infinite-dimensional probability distributions are not harder to formalize than finite-dimensional ones.

  6. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

  7. Probability - Wikipedia

    en.wikipedia.org/wiki/Probability

    The probability of an event is a number between 0 and 1; the larger the probability, the more likely an event is to occur. [note 1] [1] [2] This number is often expressed as a percentage (%), ranging from 0% to 100%. A simple example is the tossing of a fair (unbiased) coin.

  8. Bayes' theorem - Wikipedia

    en.wikipedia.org/wiki/Bayes'_theorem

    Once again, the answer can be reached without using the formula by applying the conditions to a hypothetical number of cases. For example, if the factory produces 1,000 items, 200 will be produced by A, 300 by B, and 500 by C. Machine A will produce 5% × 200 = 10 defective items, B 3% × 300 = 9, and C 1% × 500 = 5, for a total of 24.

  9. Probability theory - Wikipedia

    en.wikipedia.org/wiki/Probability_theory

    That is, the probability function f(x) lies between zero and one for every value of x in the sample space Ω, and the sum of f(x) over all values x in the sample space Ω is equal to 1. An event is defined as any subset of the sample space . The probability of the event is defined as

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