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On December 20, 2022, version 2.0.0 was officially released. [26] On January 22, 2023, AutoHotkey v2 became the official primary version. AutoHotkey v1.1 became legacy and no new features were implemented, but this version was still supported by the site. [27] On March 16, 2024, the final update of AutoHotkey v1.1 was released.
And although the current build of AutoHotkey was once a fork of the original creator's version of AutoHotkey, the two branches have since been consolidated, the "fork" declared the official version, and development on the original version has ceased completely (even for bug fixes) (this happened four of five years ago).
AutoHotkey A scripting language for Windows. Character replacement needs only short one-line scripts. KbdEdit Modify an existing keyboard or create a new keyboard. abcTajpu An add-on for the Firefox browser.
KiXtart is a closed source free-format scripting language for Windows. It is described as a logon script processor and enhanced batch scripting language by the official website. [ 2 ] Its name is a portmanteau of " kick start ".
In computing, a keyboard shortcut is a sequence or combination of keystrokes on a computer keyboard which invokes commands in software.. Most keyboard shortcuts require the user to press a single key or a sequence of keys one after the other.
Free software played a significant part in the development of the Internet, the World Wide Web and the infrastructure of dot-com companies. [57] [58] Free software allows users to cooperate in enhancing and refining the programs they use; free software is a pure public good rather than a private good.
Rosetta Code was created in 2007 by Michael Mol. [3] The site's content is licensed under the GNU Free Documentation License 1.2, though some components may be dual-licensed under more permissive terms. [4]
GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...