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Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs.
Ubisoft Montreal is Ubisoft's largest in-house development studio, as well as the largest development studio worldwide with more than 4,000 employees. [1] Founded in 1997 in Montreal, Quebec, the studio started with only 50 employees. 25 of these came from Ubisoft's headquarters in France, while the rest were new recruits. Yannis Mallat is the ...
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.
Ubisoft Montreal: Xbox: Ubisoft Montreal, Ubisoft Annecy Star Wars: Episode III - Revenge of the Sith: Game Boy Advance: May 4, 2005: Ubisoft Montreal [167] Nintendo DS: Bomberman: Nintendo DS: June 21, 2005: Racjin [168] Tom Clancy's Splinter Cell: Chaos Theory: Nintendo DS: June 28, 2005: Ubisoft Montreal [169] Bomberman Hardball: PlayStation ...
Ubisoft Montreal [22] PlayStation 4: June 14, 2022 [23] PlayStation 5: Stadia: Xbox One: Xbox Series X/S: Riders Republic: PlayStation 4: October 28, 2021: Ubisoft Annecy [24] PlayStation 5: Stadia: Windows: Xbox One: Xbox Series X/S: Just Dance 2022: PlayStation 4: November 4, 2021: Ubisoft Paris, Ubisoft Pune, Ubisoft Shanghai and Room 8 [25 ...
This is a list of video games developed by Ubisoft Montreal. List. 1998–2008. Year Title Platform(s) 3DS DS GBA GC N64 Mac PS PS2 PS3 PSP DC Wii Win Xbox X360; 1998
Ubisoft Montreal, Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Chengdu, Ubisoft Milan, Ubisoft Montpellier, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia [155] Xbox 360: Rocksmith: All-new 2014 Edition: PlayStation 4: November 4, 2013: Ubisoft San Francisco, Red Storm Entertainment, Longtail Studios [156] Xbox One: Rayman ...
Désilets left Ubisoft in June 2010, which was confirmed by the company on June 13, 2010, looking for more creative independence. After one year away from the gaming industry, Patrice Désilets officially returned by joining THQ as Creative Director at their new Montreal based studio in June 2011. [3]