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Battlefield: Bad Company is a first-person shooter video game developed by DICE and published by Electronic Arts for the PlayStation 3 and Xbox 360. Part of the Battlefield series, it was released in North America on 23 June 2008, followed by a European release on 26 June.
Bad Company is a computer game developed by Vectordean and originally published by Logotron in 1990. [1] Released for the Amiga and Atari ST computer systems, the game was based on the concept of 1984 arcade game Space Harrier , with a grittier and more militaristic visual design.
Bad Company 2: Vietnam is an expansion pack for Bad Company 2 which takes place during the Vietnam War. It was released on December 18, 2010, for Microsoft Windows and on December 21 for PlayStation 3 and Xbox 360. It is available as a retail package and via download. The retail package, however, only includes product key for internet activation.
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Battlefield: Bad Company or Bad Company, a 2008 Electronic Arts video game Badd Company , a tag team of Paul Diamond and Pat Tanaka that existed in several wrestling promotions from 1986 to 1994 Bad Company, a tag team of Bruce Hart and Brian Pillman that existed in the Canadian Stampede Wrestling promotion from 1987 to 1989
There are Secret Bonus Words that do additional damage; try spelling foes' names or the names of their attacks. ARENA TIPS Save time by hitting the "1", "2", or "3" keys on the keyboard for potions.
GameFAQs was started as the Video Game FAQ Archive on November 5, 1995, [10] by gamer and programmer Jeff Veasey. The site was created to bring numerous online guides and FAQs from across the internet into one centralized location. [11]
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...