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  2. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title Congestion Control in IP/TCP Internetworks in RFC 896.

  3. TCP delayed acknowledgment - Wikipedia

    en.wikipedia.org/wiki/TCP_delayed_acknowledgment

    If the application is transmitting data in smaller chunks and expecting periodic acknowledgment replies, this negative interaction can occur. To prevent this delay, the application layer needs to continuously send data without waiting for acknowledgment replies. Alternatively, Nagle's algorithm may be disabled by the application on the sending ...

  4. Fair queuing - Wikipedia

    en.wikipedia.org/wiki/Fair_queuing

    Fair queuing is a family of scheduling algorithms used in some process and network schedulers.The algorithm is designed to achieve fairness when a limited resource is shared, for example to prevent flows with large packets or processes that generate small jobs from consuming more throughput or CPU time than other flows or processes.

  5. Silly window syndrome - Wikipedia

    en.wikipedia.org/wiki/Silly_window_syndrome

    Nagle's solution requires that the sender send the first segment even if it is a small one, then that it wait until an ACK is received or a maximum sized segment (MSS) is accumulated. When the silly window syndrome is created by the receiver, David D Clark's solution is used.

  6. Transmission Control Protocol - Wikipedia

    en.wikipedia.org/wiki/Transmission_Control_Protocol

    Normally, TCP waits for 200 ms for a full packet of data to send (Nagle's Algorithm tries to group small messages into a single packet). This wait creates small, but potentially serious delays if repeated constantly during a file transfer.

  7. Stream Control Transmission Protocol - Wikipedia

    en.wikipedia.org/wiki/Stream_Control...

    The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite.Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with ...

  8. Carrier-sense multiple access with collision avoidance

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    Carrier-sense multiple access with collision avoidance (CSMA/CA) in computer networking, is a network multiple access method in which carrier sensing is used, but nodes attempt to avoid collisions by beginning transmission only after the channel is sensed to be "idle".

  9. Network congestion - Wikipedia

    en.wikipedia.org/wiki/Network_congestion

    Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. . Typical effects include queueing delay, packet loss or the blocking of new connectio