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  2. The Book of Treasure Maps II - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Treasure_Maps_II

    The Book of Treasure Maps II was written by Daniel Hauffe and Rudy Kraft, and was published by Judges Guild in 1980 as a 48-page book. [1]TSR chose not to renew their license with Judges Guild for D&D after its September 1980 expiration, leaving The Book of Treasure Maps II (1980) and The Unknown Gods (1980) among the final products from Judges Guild to include the older D&D logo on them.

  3. Stormhaven - Wikipedia

    en.wikipedia.org/wiki/Stormhaven

    Stormhaven is a setting for Mercenaries, Spies and Private Eyes that draws heavily upon pulp fiction of the 1930s and 1940s, including references to Walter B. Gibson's The Shadow, and Lester Dent's Doc Savage. [1] The titular Stormhaven is an estate located on Savage Island off of Lake Champlain in Vermont owned by Kenneth Allard, the president ...

  4. Red Dead - Wikipedia

    en.wikipedia.org/wiki/Red_Dead

    Red Dead Redemption 2 is a prequel to Red Dead Redemption and the third main entry in the series, released for PlayStation 4 and Xbox One in October 2018 and for Windows and Stadia in November 2019. [ 16 ] [ 17 ] Its story follows Arthur Morgan , a member of the infamous Van der Linde gang in 1899, in the waning years of the American Old West ...

  5. Treasure map - Wikipedia

    en.wikipedia.org/wiki/Treasure_map

    A treasure map is a map that marks the location of buried treasure, a lost mine, a valuable secret or a hidden locale. More common in fiction than in reality, "pirate treasure maps" are often depicted in works of fiction as hand drawn and containing arcane clues for the characters to follow.

  6. The Grand Duchy of Karameikos - Wikipedia

    en.wikipedia.org/wiki/The_Grand_Duchy_of_Karameikos

    [2] The first section describes the realm of Karameikos within the D&D world, and provides information that player characters native to the area would know. Special attention is given to the city of Threshold. [2] A system for converting player characters into natives of the region is also detailed. [3] In addition, a system of skills is set ...

  7. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    4th Grand Conjunction Campaign Module or stand alone RA3 9338: Touch of Death: 3-5: Bruce Nesmith: 1991: 2nd Grand Conjunction Campaign Module or stand alone RQ1 9352 Night of the Walking Dead: 1-3 Bill Slavicsek 1992 1st Grand Conjunction Campaign Module or stand alone RQ2 9364 Thoughts of Darkness: 12-15 David Wise 1992 RQ3 9375 From the ...

  8. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    In terms of the random NPC dialogue, Houser felt Red Dead Redemption sits between Bully, in which NPCs remember the protagonist, and Grand Theft Auto, in which NPCs are unaware of the protagonist's identity; in Red Dead Redemption, some NPCs remember the player's action, but less precisely than in Bully. [33]

  9. Treasure MathStorm! - Wikipedia

    en.wikipedia.org/wiki/Treasure_MathStorm!

    This sequel to Treasure Mountain! is the sixth installment of The Learning Company's Super Seekers games and the second in its "Treasure" series. [1] The objective of Treasure MathStorm! is to return all of the treasures hidden across the mountain to the treasure chest in the castle at the top of the mountain. Although it runs smoother and has ...