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  2. First-class function - Wikipedia

    en.wikipedia.org/wiki/First-class_function

    A simple example of a higher-ordered function is the map function, which takes, as its arguments, a function and a list, and returns the list formed by applying the function to each member of the list. For a language to support map, it must support passing a function as an argument.

  3. Named parameter - Wikipedia

    en.wikipedia.org/wiki/Named_parameter

    A function call using named parameters differs from a regular function call in that the arguments are passed by associating each one with a parameter name, instead of providing an ordered list of arguments. For example, consider this Java or C# method call that doesn't use named parameters:

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Manipulation of these parameters can be done by using the routines in the standard library header < stdarg. h >. In C++, the return type can also follow the parameter list, which is referred to as a trailing return type. The difference is only syntactic; in either case, the resulting signature is identical:

  5. Apply - Wikipedia

    en.wikipedia.org/wiki/Apply

    There are other common notational differences as well; for example Apply is often called Eval, [6] even though in computer science, these are not the same thing, with eval distinguished from Apply, as being the evaluation of the quoted string form of a function with its arguments, rather than the application of a function to some arguments.

  6. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Some people (including Guido van Rossum himself) have called this parameter-passing scheme "call by object reference". An object reference means a name, and the passed reference is an "alias", i.e. a copy of the reference to the same object, just as in C/C++. The object's value may be changed in the called function with the "alias", for example:

  7. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  8. Variadic function - Wikipedia

    en.wikipedia.org/wiki/Variadic_function

    In functional programming languages, variadics can be considered complementary to the apply function, which takes a function and a list/sequence/array as arguments, and calls the function with the arguments supplied in that list, thus passing a variable number of arguments to the function.

  9. Higher-order function - Wikipedia

    en.wikipedia.org/wiki/Higher-order_function

    In this Erlang example, the higher-order function or_else/2 takes a list of functions (Fs) and argument (X). It evaluates the function F with the argument X as argument. If the function F returns false then the next function in Fs will be evaluated. If the function F returns {false, Y} then the next function in Fs with argument Y will be evaluated.