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Subband coding resides at the heart of the popular MP3 format (more properly known as MPEG-1 Audio Layer III), for example. Sub-band coding is used in the G.722 codec which uses sub-band adaptive differential pulse code modulation (SB-ADPCM) within a bit rate of 64 kbit/s. In the SB-ADPCM technique, the frequency band is split into two sub ...
The use of an additional entropy coding tool, and higher frequency accuracy (due to the larger number of frequency sub-bands used by MP3) explains why MP3 does not need as high a bit rate as MP2 to get an acceptable audio quality. Conversely, MP2 shows a better behavior than MP3 in the time domain, due to its lower frequency resolution.
G.722 [4] is an ITU-T standard wideband speech codec operating at 48, 56 and 64 kbit/s, based on subband coding with two channels and ADPCM coding of each. [5] Before the digitization process, it catches the analog signal and divides it in frequency bands with quadrature mirror filters (QMF) to get two subbands of the signal.
The subband coding technique was found to be efficient, not only for the perceptual coding of high-quality sound materials but especially for the encoding of critical percussive sound materials (drums, triangle,...), due to the specific temporal masking effect of the MUSICAM sub-band filterbank (this advantage being a specific feature of short ...
An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.
SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. [2]
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
MPEG-1 Audio Layer I, commonly abbreviated to MP1, is one of three audio formats included in the MPEG-1 standard. It is a deliberately simplified version of MPEG-1 Audio Layer II (MP2), created for applications where lower compression efficiency could be tolerated in return for a less complex algorithm that could be executed with simpler hardware requirements.
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