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The new version (as of March 1, 2017) is 92% nickel, 5% carbon and 2.5% zinc, with traces of other metals. [16] In March 2018, the look of the Silver Play Button was updated from a metal button housed within a window box with the channel's name printed on the front glass pane to a cleaner-looking flat designed metal plaque award featuring the ...
The digital badge carries with it information about assessment, evidence and other metadata required by the badge. Digital badges can signal achievement to potential employers; motivate engagement and collaboration; improve retention and levelling up in learning; support innovation and flexibility in the skills that matter; and build and ...
Scrolling may take place in discrete increments (perhaps one or a few lines of text at a time), or continuously (smooth scrolling). Frame rate is the speed at which an entire image is redisplayed. It is related to scrolling in that changes to text and image position can only happen as often as the image can be redisplayed.
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Open Badges are designed to serve a broad range of digital badge use cases, including both academic and non-academic uses. [16] The core Open Badge specification is made up of three types of Badge Objects: [17] Assertion Represents an awarded badge. It contains information about a single badge that belongs to an individual earner. BadgeClass
The New Orleans Pelicans announced today that forward Zion Williamson has been diagnosed with a left hamstring strain. Medical imaging taken this morning confirmed the injury.
1. Choose Your Guilt-Free Days Carefully. Whether you’re on a weight loss journey or just trying to stay fit, you don’t need to avoid all the festive foods you love. But you also don’t need ...
Parallax scrolling was popularized in 2D computer graphics with its introduction to video games in the early 1980s. Some parallax scrolling was used in the arcade video game Jump Bug (1981). [ 3 ] It used a limited form of parallax scrolling with the main scene scrolling while the starry night sky is fixed and clouds move slowly, adding depth ...