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Bowditch defined only "bar scale" in its 1962 Glossary, [4] but added a reference to "graphic scale" by its 2002 edition. [5] Dutton used both terms in 1978. [ 2 ] The International Hydrographic Organization 's Chart No. 1 uses only "linear scale". [ 6 ]
When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric transformations with no loss of image quality. When scaling a raster graphics image, a new image with a higher or lower number of pixels must be generated. In the case of decreasing the pixel number (scaling down), this usually ...
A graphical or bar scale. A map would also usually give its scale numerically ("1:50,000", for instance, means that one cm on the map represents 50,000cm of real space, which is 500 meters) A bar scale with the nominal scale expressed as "1:600 000", meaning 1 cm on the map corresponds to 600,000 cm=6 km on the ground.
The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.
Various scales may be used for different drawings in a set. For example, a floor plan may be drawn at 1:50 (1:48 or 1 ⁄ 4 ″ = 1′ 0″) whereas a detailed view may be drawn at 1:25 (1:24 or 1 ⁄ 2 ″ = 1′ 0″). Site plans are often drawn at 1:200 or 1:100. Scale is a nuanced subject in the use of engineering drawings.
Video Graphics Array:MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube, Sun-1 color, PlayStation (e.g. Tobal No.1 and Ehrgeiz), Nintendo 64, (e.g. various Expansion Pak enhanced games), 6th Generation Consoles, Nintendo Wii
[1] SIA 2014 (1996), Swiss standard for engineers and architects, based on ISO 13567. ÖNORM A 6240-4 (2012), Austrian standard for digital documentation in technical drawings, based on ISO 13567. Samples of standardized layers: A-B374--E- (ISO13567: agent Architect, element Roof window in SfB, presentation graphic element);
9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts. [1] The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the other ...