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  2. Sonic Boom: Rise of Lyric - Wikipedia

    en.wikipedia.org/wiki/Sonic_Boom:_Rise_of_Lyric

    Sonic Boom: Rise of Lyric [b] is a 2014 action-adventure platform video game developed by Big Red Button and published by Sega for the Wii U. [4] Along with Sonic Boom: Shattered Crystal and Sonic Boom: Fire & Ice for the Nintendo 3DS, it is a spin-off of Sega's Sonic the Hedgehog series and part of the Sonic Boom franchise, which consists of an animated television series, which the games ...

  3. Naoto Ohshima - Wikipedia

    en.wikipedia.org/wiki/Naoto_Ohshima

    [1] [2] Although Yuji Naka created the original tech demo around which Sonic 's gameplay was based, the character in his prototype was a ball that lacked any specific features. [3] Sonic Team considered numerous potential animal mascots before deciding on Ohshima's design, with an armadillo or hedgehog being the top choices because their spikes ...

  4. Retro Engine - Wikipedia

    en.wikipedia.org/wiki/Retro_Engine

    Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS. As a response, Whitehead produced a proof-of-concept video showing Sega's 1993 Sega CD game Sonic CD running on an iPhone. [5]

  5. Kazuyuki Hoshino - Wikipedia

    en.wikipedia.org/wiki/Kazuyuki_Hoshino

    Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.

  6. Sonic interaction design - Wikipedia

    en.wikipedia.org/wiki/Sonic_interaction_design

    Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [ 1 ] [ 2 ] Sonic interaction design is at the intersection of interaction design and sound and music computing .

  7. Category:Sonic the Hedgehog media files - Wikipedia

    en.wikipedia.org/wiki/Category:Sonic_the...

    File:Sonic the Hedgehog 1 Genesis box art.jpg; File:Sonic the Hedgehog 2 Coverart.png; File:Sonic the Hedgehog 3 Knuckles concept art.png; File:Sonic the Hedgehog Chaos Coverart.png; File:Sonic The Hedgehog Eggman Concept Art.png; File:Sonic the Hedgehog film poster.jpg; File:Sonic the Hedgehog Game Gear.gif; File:Sonic the Hedgehog Next-Gen ...

  8. Ken Penders - Wikipedia

    en.wikipedia.org/wiki/Ken_Penders

    A piece of concept art for Penders's Sonic Armageddon pitch, depicting the characters of Sonic the Hedgehog and Sally Acorn crying over the planet Mobius exploding.. In 2002, Sonic the Hedgehog writer Ben Hurst attempted to pitch an animated film continuation of the series, proposing his idea to a Sega executive. [20]

  9. Sonic Dreams Collection - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dreams_Collection

    Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.